Neural Interfacing

Neural Interfaces for computer systems are complex and clumsy, not to mention may serve as a security risk. As a result, the TPE only allows selected people to have a profile made of their brain patterns to be used for computer interfacing. Once selected, and assuming the individual wants to have a profile made, the character must go through a 3 month calibration course. The calibration will attune the sensors to understand the user’s neural inputs. Once the calibration is complete, the user will be able to interface with any neural link ready computer system of the TPE.

Once a character gains the neural profile and links to a computer, she may perform some tasks much faster than with standard kinetic interfaces. Many move actions become swift action. Many swift actions become free actions. Some standard actions become move actions. And very few full round actions become standard actions. See “Table: Neural Interface Action Times” for more information.

In some cases, the neural link does not allow the user to control all systems at once. Space ships and space stations are much to extensive for a single mind to keep track of all the information necessary to keep it runner smoothly, or, in a battle situation, to keep track of repairs and damage as well as returning fire and maneuvering. A factory may need close attention to several areas at once. A complex experiment may need to be studied with a great number of data collection units at once. The following will provide more details on neural interfacing with complex systems.

In the case of a ship, the user connects to one of the following systems: Sensors, Engineering, Helm, Operations, Weapons, Grapplers, and Communications. Of course, there is some cross use of the systems so that other areas can perform their tasks, especially sensors. Helm needs to see where they are going so they can see and direct exterior cameras and sensors used to maneuver but cannot do details analyzing; the pilot also needs to use the engines to move about but they cannot perform diagnostics and repairs. The weapons operator needs to know what to shoot at, so they also have use of targeting sensors. Operation use internal sensors and internal communications to keep everyone on the ship in order and direct damage control teams, ship’s security teams, as well as directing fighter formations (which means use of short range external communications). Some systems are locked out of neural control completely, like the self destruct system or core ejection.

As mentioned earlier, the TPE only allows a filtered number of people to gain the benefits of the neural interfacing technology. However, it is not a highly restricted amount. The TPE will give it to all pilots who qualify; all commanders of starships, stations, and command posts; highly credentialed engineers, professors, physicist, computer scientists, and chemists; security controllers and secretaries that have their direct authorities pay for it; and finally, anyone with deep enough pockets to pay for the procedure. In the case of it being purchased, the subject must first undergo a security background check. Once that is complete, she may purchase a restricted license. After she has the license in hand, she may then purchase the procedure (PDC 21) which will commence once the technicians to do it are available. In the case of TPE personnel, the procedure can start as soon as the technicians to do it are available.

House Rules

Neural Interfacing

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